Case Studies
AiryMedia Trigger technology has run at NPB games, arenas, and cinemas
Cinemas, theaters, museums, exhibition halls, TV, radio, digital signage. Anywhere sound plays, we have built up deployments through contracted development.
Withstanding simultaneous access by thousands to tens of thousands has been confirmed at real events.
* The pay-as-you-go plan uses the same acoustic communication technology. Feel free to contact us.
17,000 approx. Participants at a single event (NPB fan festival)
10,000-scale Synchronized arena effects (B.LEAGUE)
1,000s at once Stable operation at global sports events and cinemas
Lottery & giveaways NPB professional baseball fan festival
A trigger embedded in the venue audio fired a lottery the moment attendees received it on their smartphones. Winners picked up prizes inside the stadium, with approx. 17,000 participants at a single event. A flagship example of trigger-count campaigns, where everything from reception to prize exchange is counted in real numbers.
Exclusive content drops A major animated film
Synchronized with in-theater audio, commemorative digital artwork was delivered to smartphones in real time on the spot. Cheering screenings also featured automated light-stick control. A new form of premium content distribution built on “proof of presence by sound.”
Venue effects B.LEAGUE “Alvark Tokyo” home games
As a field trial for the Toyota Mobility Foundation “Mobility for ALL” project, a smartphone light-stick show was staged in a 10,000-seat arena. The system ran stably under simultaneous access by thousands, uniting fans and the venue with sound and light.
Venue effects A global multi-sport competition for the deaf
Deployed as a “cheer with your smartphone” experience. The app-free, web-based technology enabled thousands of spectators to join the show in real time — an inclusive experience for everyone in the venue.
Venue effects T.LEAGUE “Okayama Rivets” home games
First deployment of the smartphone light-stick show for the club. Combined with a LINE official account for follow-up after the game, strengthening fan engagement end to end.
OEM OEM for Shachihata Inc.
The acoustic communication technology was provided as an OEM component, embedded into Shachihata’s own service and rolled out under their brand.